-eff3ctus-

Ukraine
127 matches tracked 35 matches in 30 days
Last updated:

How does -eff3ctus- play?

Rating 1.01 (from 107 matches) K/R 0.73 ADR 83.2 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 107 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 50%+1 pp · Ø 49% better than 47%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (48%).

Headshot rate 32%−16 pp · Ø 48% better than 1%
AWP share of kills 27%+16 pp · Ø 11% better than 94%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.6
Knife kills 11 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so just below the average (3.8%).

2K rounds 12.8%0.0 pp · Ø 12.8% right on the average
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 36%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 25x 4K, 3 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.1).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 76%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 62%
Deaths per round 74%+1 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +13 pp
= Stayed the same
K/R at 0.73, ADR at 83.8
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just above the average (0.71).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
28 matches · 46% win rate
On Fridays ±0 ELO, win rate 35%

-eff3ctus- loses the most ELO on Dust 2: −1 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Highest rating in a match: 1.93 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
44% better than 27%
0.72 better than 47%
80.8 better than 55%
1.01 right on the average
50% of 227 duels better than 47%
38% of 32 situations right on the average
Dust 228
46% better than 36%
0.74 better than 58%
84.3 better than 75%
1.00 better than 47%
50% of 131 duels right on the average
48% of 21 situations better than 77%
Ancient23
43% better than 27%
0.75 better than 63%
87.5 better than 85%
1.03 better than 63%
56% of 88 duels better than 80%
40% of 10 situations better than 56%
Anubis18
39% better than 16%
0.74 better than 61%
82.6 better than 66%
0.96-
42% of 64 duels better than 12%
36% of 11 situations better than 41%
Nuke7
71% -
0.72 -
78.6 -
1.04-
46% of 26 duels -
0% of 1 situations -
Inferno3
67% -
0.73 -
94.7 -
1.07-
60% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -eff3ctus- plays

Across 127 matches -eff3ctus- averages K/R 0.73 and ADR 83.2; the rating across the 107 rated matches is 1.01. Biggest strength: Rounds with first kill at 12%, better than 79% of level 8 players. Most room to improve: Headshot rate at 32%, better than only 1% of level 8 players. Averages 16.1 kills per match with 32% headshots. The strongest map is Dust 2 with a 46% win rate in 28 matches. In 37 of 107 matches the rating was 1.10 or higher (35%), in 41 it was below 0.90. In 106 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. -eff3ctus- loses the most ELO on Dust 2 (−1 ELO, win rate 46%). Things go best from match 5 of the day (+71 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +71 ELO. Improved over the last three months: Win rate +13 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.73, ADR at 83.8. Last 30 days: 35 matches, win rate 54%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.