-eLeveNNNN

India
On FACEIT since 2019 181 matches tracked 38 matches in 30 days
ELO ▲ 52
2,766
30-day peak: 2,777
Rank SEA ▲ 28 places
#372
India #15 in India
30 days · prev. #400 · best #353
Last updated:

How does -eLeveNNNN play?

Rating 1.13 K/R 0.79 ADR 85.9 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 181 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 27% normal 0.90 to 1.09 27% weak 0.75 to 0.89 8% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 77%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 17%+5 pp · Ø 12% better than 77%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 3.1
Knife kills 3 in 181 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.6%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 73%
3K rounds 4.2%−0.1 pp · Ø 4.3% better than 46%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 45x 4K, 1 ace in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 4.6+0.6 · Ø 4.0 better than 70%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 58%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -eLeveNNNN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 179 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

With Astrob0t on the team no ELO value
55 matches · 49% win rate
Between 12:00 and 18:00 +91 ELO, win rate 53%
On Sundays −36 ELO, win rate 47%

-eLeveNNNN loses the most ELO with Astrob0t on the team: 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.68 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 40 · Ancient
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
73% better than 97%
0.80 better than 72%
85.6 better than 70%
1.18 better than 83%
54% of 259 duels better than 62%
46% of 52 situations better than 72%
Mirage55
49% better than 31%
0.81 better than 74%
86.2 better than 71%
1.14 better than 76%
59% of 279 duels better than 86%
46% of 37 situations better than 73%
Ancient41
49% better than 34%
0.77 better than 57%
85.8 better than 67%
1.07 better than 56%
58% of 185 duels better than 81%
35% of 31 situations better than 42%
Inferno17
59% better than 53%
0.80 better than 59%
88.5 better than 66%
1.12 better than 52%
62% of 68 duels better than 83%
50% of 12 situations better than 76%
Cache3
0% -
0.56 -
60.9 -
0.79-
0% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -eLeveNNNN plays

Across 181 matches -eLeveNNNN averages K/R 0.79, ADR 85.9 and a rating of 1.13. Biggest strength: Opening duels won at 57%, better than 84% of level 10 · 2,750-2,999 ELO players. Averages 17.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 73% win rate in 60 matches. In 96 of 181 matches the rating was 1.10 or higher (53%), in 36 it was below 0.90. In 179 matches with detailed stats: 45 4Ks and 1 ace. Best month by rating: August 2026 at 1.24. -eLeveNNNN loses the most ELO with Astrob0t on the team (Win rate 49% in 55 matches). Things go best on Ancient (+90 ELO, win rate 49%). Match no. 2 of the day goes best: 64% win rate, +37 ELO. Last 30 days: 38 matches, win rate 55%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.