-deadly

Thailand
On FACEIT since 2025 74 matches tracked
Last updated:

How does -deadly play?

Rating 1.01 K/R 0.73 ADR 82.3 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 74 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsEntryHeadshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 12%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (48%).

Headshot rate 62%+14 pp · Ø 48% better than 98%
AWP share of kills 1%−9 pp · Ø 10% better than 6%
K/D 0.97−0.01 · Ø 0.98 better than 35%
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.9%).

2K rounds 12.0%−0.9 pp · Ø 12.9% better than 19%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 90%
MVPs per match 2.5+0.3 · Ø 2.2 better than 78%
4Ks and aces 17x 4K, 1 ace in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 67%
Deaths per round 76%+3 pp · Ø 73% better than 11%

Progress

One value per month, dashed line is the level 9 average
Whether -deadly is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 74 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −14 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Dust 2
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
63% better than 88%
0.76 better than 66%
86.6 better than 81%
1.06 better than 67%
49% of 168 duels better than 43%
45% of 11 situations better than 72%
Dust 216
38% better than 11%
0.78 better than 74%
85.7 better than 78%
1.05 better than 62%
61% of 75 duels better than 93%
13% of 8 situations better than 3%
Anubis15
47% better than 33%
0.64 better than 8%
73.0 better than 11%
0.88 better than 8%
49% of 72 duels better than 38%
60% of 5 situations better than 91%
Ancient8
38% -
0.65 -
76.6 -
0.94-
61% of 41 duels -
33% of 3 situations -
Nuke5
80% -
0.79 -
84.0 -
1.09-
39% of 33 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -deadly plays

Across 74 matches -deadly averages K/R 0.73, ADR 82.3 and a rating of 1.01. Biggest strength: Headshot rate at 62%, better than 98% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 16.6 kills per match with 62% headshots. The strongest map is Mirage with a 63% win rate in 30 matches. In 30 of 74 matches the rating was 1.10 or higher (41%), in 28 it was below 0.90. In 74 matches with detailed stats: 17 4Ks and 1 ace. Things go best on Mirage (+55 ELO, win rate 63%). Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.