Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (50%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 2 kills in 11.1% of rounds and so well below the average (13.1%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: April 2026 with 0.79. Last 3 months: 0.63 (at the start 0.77). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: April 2026 with 1.15. Last 3 months: 0.88 (at the start 1.13). Well below the average (1.01).
Damage per round (ADR)
Best month: April 2026 with 87.2. Last 3 months: 73.0 (at the start 85.9). Clearly below the average (79.4).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 53% (at the start 46%). Clearly above the average (48%).
Matches won (win rate)
Best month: August 2026 with 75%. Last 3 months: 55% (at the start 67%). Well above the average (49%).
Best month: September 2026 with 1,861. Last 3 months: 1,861 (at the start 1,696).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-deLyyy loses the most ELO on Dust 2: −30 ELO, 80% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 27 · Dust 2
- Highest rating in a match: 1.67 · Inferno
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How -deLyyy plays
Across 61 matches -deLyyy averages K/R 0.68, ADR 77.5 and a rating of 0.97. Biggest strength: Utility damage per round at 6.1, better than 88% of level 9 players. Most room to improve: Opening duels won at 44%, better than only 7% of level 9 players. Averages 15.2 kills per match with 50% headshots. The strongest map is Dust 2 with a 80% win rate in 20 matches. In 26 of 61 matches the rating was 1.10 or higher (43%), in 28 it was below 0.90. In 40 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: April 2026 at 1.15. -deLyyy loses the most ELO on Dust 2 (−30 ELO, win rate 80%). Improved over the last three months: Headshots +7 pp, ELO +165. Got weaker: K/R −0.14, Rating −0.25, ADR −12.9, Win rate −12 pp. Last 30 days: 7 matches, win rate 43%, net ELO −6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.