-daimon666
Name history of -daimon666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -daimon666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 8 averageLast 3 months compared with the first months with matches.
Kills per round (K/R)
Best month: October 2026 with 0.74.
Rating, 1.00 is an average match
Best month: October 2026 with 1.03.
Damage per round (ADR)
Best month: October 2026 with 80.8.
Share of headshot kills
Best month: October 2026 with 34%.
Matches won (win rate)
Best month: August 2026 with 67%.
Best month: October 2026 with 1,880.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 30%.
Patterns
From the last 93 matches, each row based on 20+ matches.Where does the ELO go?
-daimon666 loses the most ELO on Mirage: −31 ELO, 53% wins
Records and milestones
from recorded matches- Most kills in a match: 33 · Mirage
- Highest rating in a match: 1.76 · Anubis
- Longest win streak: 4 wins in a row · Ancient
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How -daimon666 plays
Across 93 matches -daimon666 averages K/R 0.74 and ADR 80.6; the rating across the 73 rated matches is 1.03. Biggest strength: Opening duels won at 56%. That is better than 89% of players on level 8. Most room to improve: Headshot rate at 34%. That is better than only 2% of players on level 8. On average 16.4 kills per match, 34% of them headshots. The strongest map is Dust 2 with a 54% win rate in 13 matches. In 26 of 73 matches the rating was 1.10 or higher (36%), in 23 it was below 0.90. In 85 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.03. -daimon666 loses the most ELO on Mirage (−31 ELO, win rate 53%). Things go best from match 5 of the day (−59 ELO, win rate 56%). Last 30 days: 73 matches, win rate 49%, ELO balance −110.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.