-d1majee
How does -d1majee play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average0.53 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.79. Last 3 months: 0.78 (at the start 0.72). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.08 (at the start 1.00). Clearly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 84.4. Last 3 months: 81.5 (at the start 79.1). Just above the average (80.4).
Share of headshot kills
Best month: July 2026 with 40%. Last 3 months unchanged at 40%. Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 48% (at the start 46%). Just below the average (49%).
Best month: October 2026 with 2,187. Last 3 months: 2,089 (at the start 1,990).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 213 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-d1majee loses the most ELO in match 4 of the day: −54 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 40 · Dust 2
- Highest rating in a match: 2.11 · Anubis
Maps in detail
from the last 213 matchesCompared with players on the same level who have at least 15 matches on the map.
How -d1majee plays
Across 213 matches -d1majee averages K/R 0.77, ADR 81.2 and a rating of 1.07. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 40% headshots. The strongest map is Dust 2 with a 61% win rate in 51 matches. In 89 of 213 matches the rating was 1.10 or higher (42%), in 63 it was below 0.90. In 187 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: October 2026 at 1.11. -d1majee loses the most ELO in match 4 of the day (−54 ELO, win rate 41%). Things go best on Mirage (+11 ELO, win rate 44%). Match no. 3 of the day goes best: 65% win rate, −20 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ELO +99. Unchanged in recent months: ADR at 81.5, Headshots at 40%, Win rate at 48%. Last 30 days: 71 matches, win rate 51%, net ELO −113.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.