-crazy4
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Strength28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average51% headshots and so well above the average (45%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so just below the average (13.0%).
Utility and deaths
Average5.8 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.71 (at the start 0.67). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.01. Last 3 months: 1.00 (at the start 0.93). Right on the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 75.8. Last 3 months: 75.0 (at the start 71.9). Slightly below the average (79.3).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months: 51% (at the start 54%). Well above the average (45%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 47% (at the start 54%). Clearly below the average (52%).
Best month: September 2026 with 1,398. Last 3 months: 1,270 (at the start 1,345).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 55%.
Patterns
From the last 193 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-crazy4 loses the most ELO on Anubis: −53 ELO, 32% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.90 · Mirage
- Most kills in a match: 38 · Cache
Maps in detail
from the last 193 matchesCompared with players on the same level who have at least 15 matches on the map.
How -crazy4 plays
Across 193 matches -crazy4 averages K/R 0.70, ADR 74.4 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 45%, better than 86% of level 6 players. Most room to improve: Opening duels won at 46%, better than only 21% of level 6 players. Averages 15.5 kills per match with 51% headshots. The strongest map is Mirage with a 61% win rate in 46 matches. In 63 of 193 matches the rating was 1.10 or higher (33%), in 85 it was below 0.90. In 152 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. -crazy4 loses the most ELO on Anubis (−53 ELO, win rate 32%). Things go best on Mirage (+91 ELO, win rate 61%). Match no. 3 of the day goes best: 62% win rate, +27 ELO. Improved over the last three months: K/R +0.04, Rating +0.07. Got weaker: Headshots −3 pp, Win rate −7 pp, ELO −75. Unchanged in recent months: ADR at 75.0. Last 30 days: 51 matches, win rate 47%, net ELO +118.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.