-clownzi
How does -clownzi play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average48% of 1v1s won and so well above the average (38%).
Weapons and aim
Strength58% headshots and so well above the average (48%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.74). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11. Last 3 months: 1.08 (at the start 1.04). Clearly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 83.8. Last 3 months: 82.0 (at the start 76.4). Slightly above the average (79.4).
Share of headshot kills
Best month: October 2026 with 66%. Last 3 months: 58% (at the start 60%). Well above the average (48%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 51% (at the start 46%). Slightly above the average (49%).
Best month: September 2026 with 2,280. Last 3 months: 1,936 (at the start 2,106).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 59%.
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-clownzi loses the most ELO on Inferno: −94 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.11 · Dust 2
- Longest win streak: 9 wins in a row · Anubis
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How -clownzi plays
Across 214 matches -clownzi averages K/R 0.76, ADR 80.2 and a rating of 1.07. Biggest strength: Headshot rate at 58%, better than 94% of level 9 players. Averages 16.8 kills per match with 58% headshots. The strongest map is Dust 2 with a 62% win rate in 85 matches. In 91 of 214 matches the rating was 1.10 or higher (43%), in 66 it was below 0.90. In 126 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: September 2026 at 1.11. -clownzi loses the most ELO on Inferno (−94 ELO, win rate 43%). Things go best in match 3 of the day (−24 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, −24 ELO. Improved over the last three months: ADR +5.6, Win rate +5 pp. Got weaker: Headshots −2 pp, ELO −170. Unchanged in recent months: K/R at 0.77, Rating at 1.08. Last 30 days: 45 matches, win rate 53%, net ELO +15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.