-ch1cken
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength49% of 1v1s won and so well above the average (38%).
Weapons and aim
Average50% headshots and so slightly above the average (48%).
Impact
AverageExactly 2 kills in 13.8% of rounds and so clearly above the average (12.8%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.74 (at the start 0.68). Slightly above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.10. Last 3 months: 1.03 (at the start 0.91). Slightly above the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 83.1. Last 3 months: 80.4 (at the start 77.1). Just above the average (78.5).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 54%). Just above the average (48%).
Matches won (win rate)
Best month: July 2026 with 48%. Last 3 months: 47% (at the start 48%). Just above the average (46%).
Best month: August 2026 with 1,782. Last 3 months: 1,693 (at the start 1,659).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 86%.
Patterns
From the last 152 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ch1cken loses the most ELO on Ancient: −55 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.13 · Dust 2
- Most kills in a match: 46 · Ancient
- Longest win streak: 4 wins in a row · Cache
Maps in detail
from the last 152 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ch1cken plays
Across 152 matches -ch1cken averages K/R 0.73, ADR 80.0 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 8 players. Averages 16.2 kills per match with 50% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 58 of 152 matches the rating was 1.10 or higher (38%), in 62 it was below 0.90. In 131 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.10. -ch1cken loses the most ELO on Ancient (−55 ELO, win rate 30%). Things go best on Anubis (+28 ELO, win rate 48%). Match no. 2 of the day goes best: 58% win rate, −1 ELO. Improved over the last three months: K/R +0.06, Rating +0.12. Got weaker: Headshots −5 pp. Unchanged in recent months: ADR at 80.4, Win rate at 47%, ELO at 1,693.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.