-capz
Name history of -capz
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -capz play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average30% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average60% headshots and so well above the average (51%).
Impact
AverageExactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).
Utility and deaths
Weakness2.5 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.76. Last 3 months: 0.71 (at the start 0.68). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06. Last 3 months: 0.98 (at the start 0.88). Slightly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 79.1. Last 3 months: 73.8 (at the start 73.7). Clearly below the average (80.0).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 62% (at the start 56%). Well above the average (51%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 47% (at the start 40%). Slightly below the average (49%).
Best month: August 2026 with 2,327. Last 3 months: 2,242 (at the start 2,182).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 198 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-capz loses the most ELO on Anubis: −30 ELO, 55% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.19 · Anubis
- Most kills in a match: 38 · Mirage
- Longest win streak: 5 wins in a row · Cache
Maps in detail
from the last 198 matchesCompared with players on the same level who have at least 15 matches on the map.
How -capz plays
Across 198 matches -capz averages K/R 0.70 and ADR 73.8; the rating across the 148 rated matches is 0.97. Biggest strength: Headshot rate at 60%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 73.8, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 60% headshots. The strongest map is Anubis with a 55% win rate in 44 matches. In 45 of 148 matches the rating was 1.10 or higher (30%), in 66 it was below 0.90. In 128 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. -capz loses the most ELO on Anubis (−30 ELO, win rate 55%). Things go best on Mirage (+60 ELO, win rate 46%). From match no. 5 of the day on, things go best: 52% win rate, +1 ELO. Improved over the last three months: Rating +0.10, Headshots +6 pp, Win rate +7 pp, ELO +60. Unchanged in recent months: K/R at 0.71, ADR at 73.8. Last 30 days: 22 matches, win rate 50%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.