-bvkhitov

KZ
45 matches tracked 45 matches in 30 days
Last updated:

How does -bvkhitov play?

Rating 1.03 K/R 0.75 ADR 84.3 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 31% very weak below 0.75 13%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
EntryMulti-killsHeadshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

36% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 24%−14 pp · Ø 38% better than 3%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (47%).

Headshot rate 57%+10 pp · Ø 47% better than 93%
AWP share of kills 6%−4 pp · Ø 10% better than 38%
K/D 0.99−0.02 · Ø 1.01 better than 47%
Pistol kills per match 2.8
Knife kills 1 in 45 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 77%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 72%
MVPs per match 2.5+0.2 · Ø 2.3 better than 81%
4Ks and aces 9x 4K, 2 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 73%
Enemies flashed per round 0.64+0.36 · Ø 0.28 better than 98%
Deaths per round 75%+3 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 8 average
Whether -bvkhitov is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 45 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOct

Patterns

Soon this shows where -bvkhitov loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 15 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
53% better than 63%
0.75 better than 65%
88.4 better than 88%
1.03 better than 60%
52% of 89 duels better than 59%
14% of 7 situations better than 6%
Mirage13
62% -
0.73 -
81.6 -
1.05-
62% of 73 duels -
33% of 6 situations -
Inferno5
40% -
0.68 -
89.1 -
0.93-
39% of 28 duels -
25% of 4 situations -
Ancient4
75% -
0.77 -
80.9 -
1.02-
50% of 34 duels -
33% of 3 situations -
Nuke4
0% -
0.80 -
86.6 -
1.05-
54% of 26 duels -
0% of 1 situations -
Anubis3
33% -
0.65 -
65.1 -
0.90-
47% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -bvkhitov plays

Across 45 matches -bvkhitov averages K/R 0.75, ADR 84.3 and a rating of 1.03. Biggest strength: Rounds with first kill at 15%, better than 96% of level 8 players. Most room to improve: Clutch 1v1 won at 24%, better than only 3% of level 8 players. Averages 16.4 kills per match with 57% headshots. The strongest map is Mirage with a 62% win rate in 13 matches. In 15 of 45 matches the rating was 1.10 or higher (33%), in 20 it was below 0.90. In 45 matches with detailed stats: 9 4Ks and 2 aces. Last 30 days: 45 matches, win rate 51%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.