-axi0m
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.02. Last 3 months: 0.98 (at the start 1.01). Clearly below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 80.9. Last 3 months: 78.5 (at the start 80.2). Just below the average (80.8).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months: 54% (at the start 53%). Clearly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 53% (at the start 58%). Clearly above the average (50%).
Best month: October 2026 with 2,035. Last 3 months: 2,035 (at the start 1,427).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-axi0m loses the most ELO on Mirage: −60 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Ancient
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.95 · Mirage
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How -axi0m plays
Across 172 matches -axi0m averages K/R 0.72, ADR 78.9 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 54% headshots. The strongest map is Nuke with a 82% win rate in 11 matches. In 57 of 172 matches the rating was 1.10 or higher (33%), in 72 it was below 0.90. In 127 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: October 2026 at 1.02. -axi0m loses the most ELO on Mirage (−60 ELO, win rate 48%). Things go best on Dust 2 (+27 ELO, win rate 59%). Match no. 2 of the day goes best: 63% win rate, −68 ELO. Improved over the last three months: ELO +608. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 78.5, Headshots at 54%. Last 30 days: 75 matches, win rate 53%, net ELO −86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.