-astromalow
How does -astromalow play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).
Compared with 2,333 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average48% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.02 K/D and so just below the average (1.04).
Impact
AverageExactly 3 kills in 3.9% of rounds and so just below the average (4.0%).
Utility and deaths
Average3.2 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.79. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.10. Last 3 months: 1.01 (at the start 1.08). Just below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 84.4. Last 3 months: 79.8 (at the start 79.1). Just below the average (80.5).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 49% (at the start 56%). Slightly below the average (51%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 49% (at the start 45%). Slightly below the average (51%).
Best month: October 2026 with 2,708. Last 3 months: 2,708 (at the start 2,444).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 54%.
Patterns
From the last 227 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-astromalow loses the most ELO on Mirage: −41 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.32 · Dust 2
- Most kills in a match: 39 · Mirage
Maps in detail
from the last 227 matchesCompared with players on the same level who have at least 15 matches on the map.
How -astromalow plays
Across 227 matches -astromalow averages K/R 0.74 and ADR 79.6; the rating across the 177 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 48%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 48%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 51% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 69 of 177 matches the rating was 1.10 or higher (39%), in 58 it was below 0.90. In 147 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. -astromalow loses the most ELO on Mirage (−41 ELO, win rate 48%). Things go best in match 1 of the day (+14 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +14 ELO. Improved over the last three months: Win rate +4 pp, ELO +264. Got weaker: Rating −0.07, Headshots −7 pp. Unchanged in recent months: K/R at 0.73, ADR at 79.8. Last 30 days: 69 matches, win rate 49%, net ELO +10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.