-askar
Name history of -askar
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (11%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.28 K/D and so well above the average (1.04).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (4.2%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 1.03. Last 3 months: 0.75 (at the start 0.99). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.48. Last 3 months: 1.06 (at the start 1.43). Just above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 104.1. Last 3 months: 79.9 (at the start 100.9). Just below the average (81.1).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 58% (at the start 54%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 49% (at the start 38%). Just below the average (50%).
Best month: October 2026 with 2,677. Last 3 months: 2,599 (at the start 2,413).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 90 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-askar loses the most ELO on Mirage: −30 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Overpass
- Highest rating in a match: 2.72 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 90 matchesCompared with players on the same level who have at least 15 matches on the map.
How -askar plays
Across 90 matches -askar averages K/R 0.85, ADR 88.8 and a rating of 1.22. Biggest strength: K/D at 1.28, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 19.0 kills per match with 56% headshots. The strongest map is Dust 2 with a 53% win rate in 15 matches. In 52 of 90 matches the rating was 1.10 or higher (58%), in 20 it was below 0.90. In 53 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: June 2026 at 1.48. -askar loses the most ELO on Mirage (−30 ELO, win rate 49%). Things go best in match 1 of the day (−60 ELO, win rate 50%). Match no. 1 of the day goes best: 50% win rate, −60 ELO. Improved over the last three months: Headshots +4 pp, Win rate +11 pp, ELO +186. Got weaker: K/R −0.24, Rating −0.37, ADR −21.0. Last 30 days: 53 matches, win rate 49%, net ELO −65.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.