-armane666

Poland
On FACEIT since 2021 177 matches tracked 110 matches in 30 days
ELO ▼ 60
2,356
30-day peak: 2,641
Rank EU
#84,110
Poland #4,522 in Poland
Last updated:
Next update possible in 1h 54m

How does -armane666 play?

Rating 1.08 K/R 0.78 ADR 85.9 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 177 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.09+0.06 · Ø 1.03 better than 66%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 75%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 30x 4K, 4 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -armane666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 175 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
51 matches · 39% win rate
On Ancient −38 ELO
32 matches · 44% win rate
Between 18:00 and 24:00 −28 ELO, win rate 41%
On Saturdays −25 ELO, win rate 32%

-armane666 loses the most ELO on Mirage: −51 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 58 · Anubis
  2. Longest win streak: 5 wins in a row · Nuke
  3. Highest rating in a match: 2.75 · Anubis

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
39% better than 9%
0.76 better than 57%
86.0 better than 73%
1.04 right on the average
50% of 269 duels better than 42%
36% of 22 situations better than 44%
Ancient32
44% better than 23%
0.78 better than 66%
84.7 better than 65%
1.08 better than 65%
51% of 142 duels better than 45%
38% of 29 situations right on the average
Dust 232
44% better than 24%
0.82 better than 81%
88.3 better than 80%
1.16 better than 83%
56% of 161 duels better than 75%
33% of 12 situations better than 38%
Anubis27
74% better than 97%
0.85 better than 88%
91.6 better than 90%
1.20 better than 89%
59% of 116 duels better than 84%
50% of 12 situations better than 75%
Inferno13
38% -
0.69 -
78.4 -
0.92-
48% of 56 duels -
60% of 5 situations -
Nuke11
55% -
0.84 -
86.8 -
1.15-
64% of 39 duels -
29% of 7 situations -
Cache9
22% -
0.69 -
77.0 -
0.97-
59% of 34 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -armane666 plays

Across 177 matches -armane666 averages K/R 0.78, ADR 85.9 and a rating of 1.08. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 56% headshots. The strongest map is Anubis with a 74% win rate in 27 matches. In 80 of 177 matches the rating was 1.10 or higher (45%), in 58 it was below 0.90. In 173 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: September 2026 at 1.10. -armane666 loses the most ELO on Mirage (−51 ELO, win rate 39%). Things go best on Anubis (+117 ELO, win rate 74%). Match no. 4 of the day goes best: 60% win rate, −13 ELO. Last 30 days: 110 matches, win rate 44%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.