-angetoh
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Strength56% of opening duels won and so well above the average (50%).
Clutch
Average25% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Strength1.15 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 2 kills in 16.7% of rounds and so well above the average (13.1%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.88. Last 3 months: 0.85 (at the start 0.83). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.19. Last 3 months: 1.15 (at the start 1.12). Well above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 92.8. Last 3 months: 90.0 (at the start 87.4). Well above the average (79.4).
Share of headshot kills
Best month: September 2026 with 69%. Last 3 months: 55% (at the start 54%). Well above the average (48%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 52% (at the start 44%). Clearly above the average (49%).
Best month: October 2026 with 1,847. Last 3 months: 1,847 (at the start 1,307).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 125 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-angetoh loses the most ELO on Mirage: −26 ELO, 58% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Mirage
- Most kills in a match: 45 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 125 matchesCompared with players on the same level who have at least 15 matches on the map.
How -angetoh plays
Across 125 matches -angetoh averages K/R 0.84, ADR 89.1 and a rating of 1.14. Biggest strength: Rating at 1.14, better than 91% of level 9 players. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 9 players. Averages 19.2 kills per match with 55% headshots. The strongest map is Dust 2 with a 61% win rate in 36 matches. In 70 of 125 matches the rating was 1.10 or higher (56%), in 34 it was below 0.90. In 84 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: August 2026 at 1.19. -angetoh loses the most ELO on Mirage (−26 ELO, win rate 58%). Things go best on Dust 2 (+27 ELO, win rate 61%). Match no. 2 of the day goes best: 62% win rate. Improved over the last three months: Win rate +8 pp, ELO +540. Unchanged in recent months: K/R at 0.85, Rating at 1.15, ADR at 90.0, Headshots at 55%. Last 30 days: 7 matches, win rate 57%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.