-alr
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Strength68% of opening duels won and so well above the average (51%).
Clutch
Average2.7 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average31% headshots and so well below the average (50%).
Impact
StrengthExactly 3 kills in 7.2% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.03 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: October 2026 with 0.98.
Rating, 1.00 is an average match
Best month: October 2026 with 1.41.
Damage per round (ADR)
Best month: October 2026 with 99.2.
Share of headshot kills
Best month: August 2026 with 35%.
Matches won (win rate)
Best month: July 2026 with 59%.
Best month: October 2026 with 2,311.
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: August 2026 with 35%.
Patterns
From the last 95 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-alr loses the most ELO on Ancient: −3 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Dust 2
- Most kills in a match: 43 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 95 matchesCompared with players on the same level who have at least 15 matches on the map.
How -alr plays
Across 95 matches -alr averages K/R 0.93, ADR 97.0 and a rating of 1.34. Biggest strength: Rating at 1.34, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 31%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 20.2 kills per match with 31% headshots. The strongest map is Dust 2 with a 61% win rate in 44 matches. In 66 of 95 matches the rating was 1.10 or higher (69%), in 13 it was below 0.90. In 75 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.41. -alr loses the most ELO on Ancient (−3 ELO, win rate 48%). Things go best on Dust 2 (+53 ELO, win rate 61%). From match no. 5 of the day on, things go best: 65% win rate. Last 30 days: 39 matches, win rate 51%, net ELO +42.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.