-alexyo
How does -alexyo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.03).
Impact
AverageExactly 2 kills in 13.8% of rounds and so just above the average (13.4%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.85. Last 3 months: 0.78 (at the start 0.63). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.23. Last 3 months: 1.12 (at the start 0.95). Clearly above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 85.9. Last 3 months: 81.2 (at the start 67.2). Just above the average (80.7).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 52% (at the start 51%). Slightly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 38%). Just above the average (50%).
Best month: August 2026 with 2,723. Last 3 months: 2,406 (at the start 2,402).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 203 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-alexyo loses the most ELO on Mirage: −48 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.31 · Ancient
- Most kills in a match: 37 · Mirage
- Longest win streak: 5 wins in a row · Nuke
Maps in detail
from the last 203 matchesCompared with players on the same level who have at least 15 matches on the map.
How -alexyo plays
Across 203 matches -alexyo averages K/R 0.76 and ADR 79.9; the rating across the 195 rated matches is 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Inferno with a 60% win rate in 25 matches. In 93 of 195 matches the rating was 1.10 or higher (48%), in 59 it was below 0.90. In 167 matches with detailed stats: 40 4Ks and 6 aces. Best month by rating: September 2026 at 1.23. -alexyo loses the most ELO on Mirage (−48 ELO, win rate 49%). Things go best in match 3 of the day (+119 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +119 ELO. Improved over the last three months: K/R +0.15, Rating +0.17, ADR +14.0, Win rate +13 pp. Unchanged in recent months: Headshots at 52%, ELO at 2,406.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.