-akwai
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).
Compared with 7,305 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average41% headshots and so well below the average (53%).
Impact
AverageExactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).
Utility and deaths
Weakness2.0 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 1.01. Last 3 months: 0.78 (at the start 0.89). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.40. Last 3 months: 1.09 (at the start 1.24). Slightly above the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 103.1. Last 3 months: 83.4 (at the start 89.8). Just above the average (81.1).
Share of headshot kills
Best month: June 2026 with 48%. Last 3 months: 41% (at the start 42%). Well below the average (53%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 54% (at the start 58%). Just above the average (53%).
Best month: September 2026 with 3,071. Last 3 months: 3,022 (at the start 2,747).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 65%.
Patterns
From the last 312 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-akwai loses the most ELO on Ancient: −7 ELO, 59% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 36 · Mirage
- Highest rating in a match: 2.47 · Overpass
Maps in detail
from the last 312 matchesCompared with players on the same level who have at least 15 matches on the map.
How -akwai plays
Across 312 matches -akwai averages K/R 0.79, ADR 84.0 and a rating of 1.11. Biggest strength: 3K rounds at 5.0%, better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 41% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 150 of 312 matches the rating was 1.10 or higher (48%), in 88 it was below 0.90. In 266 matches with detailed stats: 51 4Ks and 5 aces. Best month by rating: June 2026 at 1.40. -akwai loses the most ELO on Ancient (−7 ELO, win rate 59%). Things go best on Mirage (+117 ELO, win rate 50%). Match no. 3 of the day goes best: 62% win rate, −23 ELO. Improved over the last three months: ELO +275. Got weaker: K/R −0.11, Rating −0.15, ADR −6.4, Win rate −4 pp. Unchanged in recent months: Headshots at 41%. Last 30 days: 46 matches, win rate 54%, net ELO −45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.