-ak0ba-
Name history of -ak0ba-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -ak0ba- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Weakness45% of opening duels won and so clearly below the average (50%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.93 K/D and so slightly below the average (0.99).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average0.12 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.71. Last 3 months: 0.67 (at the start 0.68). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.02.
Damage per round (ADR)
Best month: July 2026 with 81.4. Last 3 months: 73.8 (at the start 71.1). Clearly below the average (79.2).
Share of headshot kills
Best month: July 2026 with 61%. Last 3 months: 50% (at the start 55%). Clearly above the average (47%).
Matches won (win rate)
Best month: April 2026 with 62%. Last 3 months: 48% (at the start 54%). Right on the average (48%).
Best month: September 2026 with 1,828.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 212 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ak0ba- loses the most ELO on Dust 2: −286 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.93 · Mirage
- Most kills in a match: 51 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 212 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ak0ba- plays
Across 212 matches -ak0ba- averages K/R 0.67 and ADR 73.4; the rating across the 162 rated matches is 0.95. Biggest strength: Headshot rate at 52%, better than 75% of level 8 players. Most room to improve: Opening duels won at 45%, better than only 12% of level 8 players. Averages 14.8 kills per match with 52% headshots. The strongest map is Nuke with a 77% win rate in 13 matches. In 43 of 162 matches the rating was 1.10 or higher (27%), in 78 it was below 0.90. In 145 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. -ak0ba- loses the most ELO on Dust 2 (−286 ELO, win rate 47%). Things go best on Anubis (+30 ELO, win rate 47%). Match no. 1 of the day goes best: 54% win rate, −177 ELO. Got weaker: Headshots −5 pp, Win rate −6 pp. Unchanged in recent months: K/R at 0.67, ADR at 73.8. Last 30 days: 52 matches, win rate 44%, net ELO −205.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.