-aimlock1337

Russia
On FACEIT since 2024 181 matches tracked 84 matches in 30 days
ELO
2,384
30-day peak: 2,586
Rank EU
#75,668
Russia #21,530 in Russia
Last updated:

How does -aimlock1337 play?

Rating 1.03 K/R 0.76 ADR 82.4 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 181 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

69% headshots and so well above the average (51%).

Headshot rate 69%+18 pp · Ø 51% better than 99%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.7
Knife kills 3 in 181 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 76%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 58%
MVPs per match 2.4+0.1 · Ø 2.3 better than 60%
4Ks and aces 25x 4K, 5 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 36%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 69%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -aimlock1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −84 ELO
25 matches · 52% win rate
In match 4 of the day −24 ELO
25 matches · 48% win rate
On Thursdays ±0 ELO, win rate 36%

-aimlock1337 loses the most ELO on Ancient: −84 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Anubis
  2. Most kills in a match: 38 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
53% better than 55%
0.74 better than 47%
79.6 better than 42%
1.00 better than 37%
50% of 260 duels better than 41%
42% of 31 situations better than 60%
Dust 253
58% better than 70%
0.78 better than 69%
82.7 better than 60%
1.09 better than 68%
57% of 218 duels better than 79%
39% of 33 situations better than 52%
Ancient25
52% right on the average
0.85 better than 89%
90.9 better than 90%
1.15 better than 85%
53% of 133 duels better than 59%
57% of 14 situations better than 90%
Anubis25
44% better than 25%
0.72 better than 40%
83.1 better than 63%
0.97 better than 26%
53% of 135 duels better than 58%
29% of 17 situations better than 27%
Nuke11
45% -
0.69 -
75.5 -
0.92-
50% of 48 duels -
0% of 5 situations -
Cache5
40% -
0.70 -
77.9 -
0.93-
31% of 16 duels -
25% of 4 situations -
Inferno3
100% -
0.78 -
88.6 -
1.09-
42% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -aimlock1337 plays

Across 181 matches -aimlock1337 averages K/R 0.76, ADR 82.4 and a rating of 1.03. Biggest strength: Headshot rate at 69%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 69% headshots. The strongest map is Dust 2 with a 58% win rate in 53 matches. In 71 of 181 matches the rating was 1.10 or higher (39%), in 69 it was below 0.90. In 181 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: August 2026 at 1.07. -aimlock1337 loses the most ELO on Ancient (−84 ELO, win rate 52%). Things go best on Dust 2 (+84 ELO, win rate 58%). Match no. 2 of the day goes best: 62% win rate, −60 ELO. Last 30 days: 84 matches, win rate 52%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.