-_khAN
How does -_khAN play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (289 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average33% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average0.93 K/D and so slightly below the average (0.99).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.77. Last 3 months: 0.68 (at the start 0.74). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.03. Last 3 months: 0.94 (at the start 1.03). Clearly below the average (1.00).
Damage per round (ADR)
Best month: May 2026 with 88.2. Last 3 months: 78.1 (at the start 84.5). Just below the average (79.2).
Share of headshot kills
Best month: July 2026 with 60%. Last 3 months: 51% (at the start 53%). Clearly above the average (47%).
Matches won (win rate)
Best month: May 2026 with 56%. Last 3 months: 51% (at the start 47%). Clearly above the average (48%).
Best month: October 2026 with 1,901. Last 3 months: 1,744 (at the start 1,235).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 347 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-_khAN loses the most ELO from match 5 of the day: −215 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Ancient
- Most kills in a match: 44 · Inferno
- Highest rating in a match: 1.97 · Ancient
Maps in detail
from the last 347 matchesCompared with players on the same level who have at least 15 matches on the map.
How -_khAN plays
Across 347 matches -_khAN averages K/R 0.69 and ADR 79.2; the rating across the 297 rated matches is 0.94. Biggest strength: Utility damage per round at 6.1, better than 89% of level 8 players. Most room to improve: Rating at 0.94, better than only 20% of level 8 players. Averages 15.5 kills per match with 51% headshots. The strongest map is Ancient with a 61% win rate in 71 matches. In 91 of 297 matches the rating was 1.10 or higher (31%), in 147 it was below 0.90. In 289 matches with detailed stats: 43 4Ks and 3 aces. Best month by rating: July 2026 at 1.03. -_khAN loses the most ELO from match 5 of the day (−215 ELO, win rate 42%). Things go best in match 3 of the day (+26 ELO, win rate 56%). Match no. 4 of the day goes best: 59% win rate, −9 ELO. Improved over the last three months: Win rate +4 pp, ELO +509. Got weaker: K/R −0.06, Rating −0.09, ADR −6.4, Headshots −2 pp. Last 30 days: 125 matches, win rate 52%, net ELO −83.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.