-_Derek_-

United Kingdom
On FACEIT since 2017 168 matches tracked 45 matches in 30 days
ELO ▲ 127
2,052
30-day peak: 2,102
Rank EU
#208,236
United Kingdom #3,909 in United Kingdom
Last updated:

How does -_Derek_- play?

Rating 0.99 K/R 0.71 ADR 76.9 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 162 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 15%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.6
Knife kills 1 in 162 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 24x 4K, 4 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 71%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -_Derek_- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 152 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.75
JulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −43 ELO
30 matches · 37% win rate
In match 2 of the day −29 ELO
42 matches · 48% win rate
On Fridays −12 ELO, win rate 33%

-_Derek_- loses the most ELO on Dust 2: −43 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 31 · Inferno
  3. Highest rating in a match: 2.41 · Nuke

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient35
57% better than 66%
0.69 better than 24%
72.5 better than 10%
0.94 better than 20%
51% of 162 duels right on the average
24% of 17 situations better than 15%
Nuke31
61% better than 70%
0.76 right on the average
80.4 better than 40%
1.06 right on the average
48% of 181 duels better than 26%
17% of 18 situations better than 5%
Dust 230
37% better than 8%
0.67 better than 18%
73.5 better than 15%
0.94 better than 19%
53% of 123 duels better than 59%
30% of 23 situations better than 30%
Anubis21
67% better than 90%
0.74 right on the average
84.0 better than 67%
1.05 better than 57%
54% of 126 duels better than 65%
35% of 17 situations better than 43%
Inferno19
32% better than 4%
0.69 better than 31%
74.3 better than 20%
0.96 better than 27%
49% of 90 duels better than 33%
43% of 14 situations better than 66%
Mirage13
77% -
0.78 -
84.3 -
1.08-
45% of 60 duels -
25% of 8 situations -
Cache10
40% -
0.66 -
71.8 -
0.93-
45% of 62 duels -
20% of 5 situations -
Vertigo3
67% -
0.63 -
77.1 -
0.87-
64% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -_Derek_- plays

Across 162 matches -_Derek_- averages K/R 0.71, ADR 76.9 and a rating of 0.99. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 44% headshots. The strongest map is Mirage with a 77% win rate in 13 matches. In 59 of 162 matches the rating was 1.10 or higher (36%), in 61 it was below 0.90. In 143 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: October 2026 at 1.05. -_Derek_- loses the most ELO on Dust 2 (−43 ELO, win rate 37%). Things go best on Ancient (+48 ELO, win rate 57%). From match no. 5 of the day on, things go best: 65% win rate, −25 ELO. Last 30 days: 45 matches, win rate 58%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.