-_-tanto666

LV
On FACEIT since 2022 116 matches tracked
Last updated:

How does -_-tanto666 play?

Rating 1.16 (from 50 matches) K/R 0.78 ADR 81.8 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89% on level 10
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 50 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 28% normal 0.90 to 1.09 14% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 40%0 pp level
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 5%−6 pp better than 30%
K/D 1.11+0.07 better than 74%
Pistol kills per match 2.5
Knife kills 2 in 109 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.8%+1.4 pp better than 80%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 11x 4K, 1 ace in 46 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 87%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.13−0.17 better than 8%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.11, ADR +10.8, Win rate +5 pp
= Stayed the same
Headshots at 59%
▼ Got worse
ELO −81

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.84 (at the start 0.73).

Patterns

From the last 109 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −81 ELO
27 matches · 41% wins
In match 1 of the day −55 ELO
24 matches · 38% wins
On Tuesdays −30 ELO, win rate 35%

-_-tanto666 loses the most ELO on Dust 2: −81 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 2.24 · Anubis
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis29
59% better than 71%
0.78 better than 69%
82.8 better than 60%
1.26-
51% of 96 duels better than 44%
44% of 16 situations better than 67%
Mirage29
45% better than 23%
0.87 better than 92%
89.5 better than 84%
1.20-
52% of 110 duels level
33% of 18 situations better than 34%
Dust 227
41% better than 15%
0.69 better than 25%
72.9 better than 12%
1.08-
39% of 109 duels better than 4%
20% of 15 situations better than 10%
Ancient19
68% better than 90%
0.75 better than 53%
80.6 better than 45%
1.04-
60% of 84 duels better than 90%
40% of 15 situations better than 55%
Cache3
33% -
0.77 -
71.8 -
0.99-
50% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -_-tanto666 plays

Across 109 matches -_-tanto666 averages K/R 0.78 and ADR 81.8; the rating across the 50 rated matches is 1.16. Biggest strength: Headshot rate at 60%. That is better than 93% of players on level 10. On average 17.5 kills per match, 60% of them headshots. The strongest map is Ancient with a 68% win rate in 19 matches. In 29 of 50 matches the rating was 1.10 or higher (58%), in 14 it was below 0.90. In 46 matches with detailed stats: 11 4Ks and 1 aces. Best month by rating: August 2026 at 1.17. -_-tanto666 loses the most ELO on Dust 2 (−81 ELO, win rate 41%). Things go best in match 2 of the day (+25 ELO, win rate 62%). Improved over the last three months: K/R +0.11, ADR +10.8, Win rate +5 pp. Got weaker: ELO −81. Unchanged in recent months: Headshots at 59%. Last 30 days: 1 matches, win rate 100%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.