-_-bambiszek

Poland
184 matches tracked 22 matches in 30 days
Last updated:

How does -_-bambiszek play?

Rating 0.93 K/R 0.68 ADR 77.7 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 184 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 34%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 48%−3 pp · Ø 51% better than 30%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 58%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.01).

Headshot rate 52%+4 pp · Ø 48% better than 71%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 0.90−0.11 · Ø 1.01 better than 13%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.0%−1.2 pp · Ø 13.2% better than 20%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 18%
MVPs per match 1.9−0.3 · Ø 2.2 better than 13%
4Ks and aces 28x 4K, 2 aces in 165 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 12%
Deaths per round 76%+4 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 9 average
Whether -_-bambiszek is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.62
JulAugSepOct

Best month: July 2026 with 0.79.

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
52 matches · 46% win rate
On Mirage −65 ELO
45 matches · 47% win rate
Between 6:00 and 12:00 −109 ELO, win rate 43%
On Mondays −29 ELO, win rate 38%

-_-bambiszek loses the most ELO in match 1 of the day: −79 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 1.75 · Anubis
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
47% better than 37%
0.71 better than 41%
79.0 better than 46%
0.96 better than 31%
51% of 268 duels right on the average
42% of 26 situations better than 64%
Dust 240
50% better than 46%
0.64 better than 11%
74.0 better than 19%
0.89 better than 10%
43% of 216 duels better than 14%
40% of 20 situations better than 54%
Anubis29
55% better than 63%
0.72 right on the average
82.3 better than 63%
0.97 better than 36%
49% of 194 duels better than 37%
21% of 14 situations better than 13%
Ancient27
48% better than 43%
0.70 better than 38%
81.8 better than 64%
0.94 better than 29%
52% of 206 duels better than 58%
46% of 13 situations better than 73%
Nuke15
67% better than 86%
0.68 better than 18%
74.3 better than 19%
0.92 better than 12%
44% of 88 duels better than 15%
30% of 10 situations better than 32%
Inferno13
69% -
0.66 -
73.6 -
0.93-
52% of 73 duels -
0% of 5 situations -
Cache11
36% -
0.60 -
73.8 -
0.80-
40% of 93 duels -
33% of 3 situations -
Vertigo4
75% -
0.71 -
77.1 -
0.89-
63% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -_-bambiszek plays

Across 184 matches -_-bambiszek averages K/R 0.68, ADR 77.7 and a rating of 0.93. Biggest strength: Rounds with first kill at 14%, better than 93% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 15.2 kills per match with 52% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 52 of 184 matches the rating was 1.10 or higher (28%), in 90 it was below 0.90. In 165 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. -_-bambiszek loses the most ELO in match 1 of the day (−79 ELO, win rate 46%). Things go best on Anubis (+141 ELO, win rate 55%). Match no. 3 of the day goes best: 63% win rate, +50 ELO. Last 30 days: 22 matches, win rate 59%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.