-_-Oleg

Russia
On FACEIT since 2021 135 matches tracked 59 matches in 30 days
ELO ▲ 28
2,180
30-day peak: 2,244
Rank EU
#143,348
Russia #40,773 in Russia
Last updated:

How does -_-Oleg play?

Rating 1.08 K/R 0.77 ADR 85.2 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 135 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 9% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.02).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.10+0.08 · Ø 1.02 better than 75%
Pistol kills per match 3.0
Zeus kills1 in 135 matches
Knife kills 1 in 135 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 16x 4K, 2 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +9 pp
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 84.9
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months unchanged at 0.77. Slightly above the average (0.74).

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +22 ELO
21 matches · 38% win rate
On Fridays −31 ELO, win rate 42%

-_-Oleg loses the most ELO in match 4 of the day: +22 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.20 · Anubis

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
67% better than 93%
0.82 better than 82%
92.8 better than 93%
1.19 better than 90%
58% of 223 duels better than 84%
24% of 34 situations better than 15%
Mirage39
41% better than 15%
0.79 better than 74%
84.7 better than 72%
1.08 better than 69%
49% of 148 duels better than 40%
43% of 28 situations better than 63%
Anubis18
50% better than 43%
0.79 better than 76%
87.3 better than 84%
1.13 better than 83%
51% of 74 duels right on the average
42% of 12 situations better than 62%
Ancient17
47% better than 34%
0.66 better than 12%
74.8 better than 17%
0.91 better than 12%
50% of 94 duels better than 43%
63% of 8 situations better than 94%
Inferno11
64% -
0.62 -
72.8 -
0.88-
47% of 45 duels -
40% of 5 situations -
Nuke5
20% -
0.78 -
82.8 -
1.03-
62% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -_-Oleg plays

Across 135 matches -_-Oleg averages K/R 0.77, ADR 85.2 and a rating of 1.08. Biggest strength: Utility hit rate at 41%, better than 87% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 45% headshots. The strongest map is Dust 2 with a 67% win rate in 43 matches. In 63 of 135 matches the rating was 1.10 or higher (47%), in 37 it was below 0.90. In 115 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 1.10. -_-Oleg loses the most ELO in match 4 of the day (+22 ELO, win rate 38%). Things go best on Dust 2 (+52 ELO, win rate 67%). From match no. 5 of the day on, things go best: 60% win rate, +30 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 84.9. Last 30 days: 59 matches, win rate 58%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.