-_-NeoX
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Strength28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Strength1.17 K/D and so clearly above the average (1.04).
Impact
AverageExactly 3 kills in 5.5% of rounds and so well above the average (4.2%).
Utility and deaths
Strength6.1 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.82. Last 3 months: 0.79 (at the start 0.77). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.19. Last 3 months: 1.14 (at the start 1.10). Clearly above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 89.5. Last 3 months: 85.9 (at the start 84.3). Slightly above the average (81.1).
Share of headshot kills
Best month: May 2026 with 57%. Last 3 months: 55% (at the start 53%). Clearly above the average (51%).
Matches won (win rate)
Best month: May 2026 with 80%. Last 3 months: 50% (at the start 58%). Right on the average (50%).
Best month: October 2026 with 2,800. Last 3 months: 2,695 (at the start 2,443).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-_-NeoX loses the most ELO on Anubis: −85 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Anubis
- Highest rating in a match: 2.50 · Mirage
- Longest win streak: 8 wins in a row · Nuke
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How -_-NeoX plays
Across 171 matches -_-NeoX averages K/R 0.79, ADR 85.6 and a rating of 1.13. Biggest strength: Utility damage per round at 6.1, better than 91% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 55% headshots. The strongest map is Mirage with a 57% win rate in 58 matches. In 88 of 171 matches the rating was 1.10 or higher (51%), in 51 it was below 0.90. In 128 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: June 2026 at 1.19. -_-NeoX loses the most ELO on Anubis (−85 ELO, win rate 54%). Things go best in match 1 of the day (+28 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +28 ELO. Improved over the last three months: Headshots +2 pp, ELO +252. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.14, ADR at 85.9. Last 30 days: 51 matches, win rate 55%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.