-Zoxy-

Brazil
On FACEIT since 2022 155 matches tracked 23 matches in 30 days
Last updated:

How does -Zoxy- play?

Rating 1.04 K/R 0.73 ADR 78.3 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 155 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 30%+19 pp · Ø 11% better than 96%
K/D 1.09+0.07 · Ø 1.02 better than 71%
Pistol kills per match 2.6
Zeus kills3 in 155 matches
Knife kills 2 in 155 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so slightly below the average (13.3%).

2K rounds 12.4%−0.9 pp · Ø 13.3% better than 25%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 7x 4K, 2 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 21%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 40%, ELO at 2,295
▼ Got worse
K/R −0.11, Rating −0.16, ADR −9.8, Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.70 (at the start 0.81). Slightly below the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −75 ELO
27 matches · 48% win rate
On Ancient −30 ELO
31 matches · 55% win rate
On Mondays −90 ELO, win rate 41%

-Zoxy- loses the most ELO on Anubis: −75 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
48% better than 39%
0.72 better than 41%
75.9 better than 26%
1.08 better than 69%
55% of 212 duels better than 72%
59% of 37 situations better than 94%
Ancient31
55% better than 58%
0.76 better than 58%
88.0 better than 81%
1.06 better than 61%
47% of 100 duels better than 26%
38% of 16 situations better than 54%
Dust 230
47% better than 33%
0.73 better than 46%
78.5 better than 38%
1.02 better than 46%
59% of 119 duels better than 86%
21% of 28 situations better than 12%
Anubis27
48% better than 40%
0.70 better than 32%
74.6 better than 19%
0.98 better than 34%
55% of 88 duels better than 70%
31% of 13 situations better than 32%
Nuke12
58% -
0.76 -
73.9 -
1.10-
47% of 34 duels -
25% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Zoxy- plays

Across 155 matches -Zoxy- averages K/R 0.73, ADR 78.3 and a rating of 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 40% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 63 of 155 matches the rating was 1.10 or higher (41%), in 59 it was below 0.90. In 97 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: October 2026 at 1.23. -Zoxy- loses the most ELO on Anubis (−75 ELO, win rate 48%). Got weaker: K/R −0.11, Rating −0.16, ADR −9.8, Win rate −8 pp. Unchanged in recent months: Headshots at 40%, ELO at 2,295. Last 30 days: 23 matches, win rate 48%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.