-Ymek

Poland
On FACEIT since 2017 70 matches tracked
ELO
2,263
Rank EU
#111,736
Poland #5,846 in Poland
Last updated:

How does -Ymek play?

Rating 0.98 (from 20 matches) K/R 0.68 ADR 71.8 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 20 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 10% weak 0.75 to 0.89 20% very weak below 0.75 30%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (17 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 10% no comparison
Opening duels won 53% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 9% no comparison
Clutch kills per match 1.1 no comparison

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 14% no comparison
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 2.2
Knife kills 1 in 70 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 11.1% no comparison
3K rounds 2.8% no comparison
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 3x 4K, 1 ace in 17 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40% no comparison
Utility damage per round 1.6 no comparison
Enemies flashed per round 0.19 no comparison
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -Ymek is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 17 matches from the last 3 months and 53 before.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: April 2026 with 0.80.

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
24 matches · 42% win rate

-Ymek loses the most ELO in match 1 of the day: ±0 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 30 · Inferno

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
63% better than 86%
0.66 better than 13%
74.2 better than 15%
1.05-
65% of 20 duels better than 97%
0% of 2 situations better than 1%
Mirage16
69% better than 96%
0.71 better than 35%
72.6 better than 12%
0.90-
40% of 10 duels better than 4%
-
Anubis9
44% -
0.78 -
77.1 -
1.26-
40% of 5 duels -
-
Inferno8
13% -
0.60 -
64.9 -
0.78-
63% of 8 duels -
100% of 1 situations -
Ancient7
43% -
0.64 -
66.5 -
0.88-
50% of 14 duels -
-
Cache5
60% -
0.64 -
65.1 -
0.96-
57% of 7 duels -
-
Nuke5
60% -
0.70 -
73.4 -
1.24-
43% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Ymek plays

Across 70 matches -Ymek averages K/R 0.68 and ADR 71.8; the rating across the 20 rated matches is 0.98. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 71.8, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.5 kills per match with 45% headshots. The strongest map is Mirage with a 69% win rate in 16 matches. In 8 of 20 matches the rating was 1.10 or higher (40%), in 10 it was below 0.90. In 17 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: October 2026 at 1.06. -Ymek loses the most ELO in match 1 of the day (±0 ELO, win rate 42%). Last 30 days: 9 matches, win rate 56%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.