-YanDiomande
Name history of -YanDiomande
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -YanDiomande play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so just above the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average45% headshots and so well below the average (51%).
Impact
AverageExactly 2 kills in 13.2% of rounds and so just below the average (13.4%).
Utility and deaths
AverageDied in 75% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.75 (at the start 0.69). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.05. Last 3 months: 1.03 (at the start 0.89). Just below the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 80.8. Last 3 months: 80.5 (at the start 79.8). Just below the average (80.9).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 45% (at the start 40%). Well below the average (51%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 49% (at the start 35%). Clearly below the average (52%).
Best month: October 2026 with 2,850.
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-YanDiomande loses the most ELO on Mirage: −16 ELO, 47% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 33 · Mirage
- Highest rating in a match: 1.96 · Mirage
Maps in detail
from the last 154 matchesCompared with players on the same level who have at least 15 matches on the map.
How -YanDiomande plays
Across 154 matches -YanDiomande averages K/R 0.74, ADR 80.4 and a rating of 1.01. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 51 of 154 matches the rating was 1.10 or higher (33%), in 56 it was below 0.90. In 134 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: October 2026 at 1.05. -YanDiomande loses the most ELO on Mirage (−16 ELO, win rate 47%). Things go best on Dust 2 (+16 ELO, win rate 40%). Improved over the last three months: K/R +0.06, Rating +0.14, Headshots +5 pp, Win rate +14 pp. Unchanged in recent months: ADR at 80.5. Last 30 days: 66 matches, win rate 59%, net ELO +72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.