-Xluent
Name history of -Xluent
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 1,575 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average55% headshots and so well above the average (48%).
Impact
Average2.4 MVPs per match and so clearly above the average (2.2).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.84. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.18. Last 3 months: 1.05 (at the start 1.08). Slightly above the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 92.1. Last 3 months: 77.3 (at the start 80.9). Just below the average (79.6).
Share of headshot kills
Best month: June 2026 with 59%. Last 3 months: 54% (at the start 57%). Well above the average (48%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 50% (at the start 59%). Right on the average (50%).
Best month: August 2026 with 1,956. Last 3 months: 1,811 (at the start 1,936).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Xluent loses the most ELO on Inferno: −28 ELO, 33% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Anubis
- Highest rating in a match: 2.44 · Vertigo
- Longest win streak: 4 wins in a row · Ancient
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Xluent plays
Across 168 matches -Xluent averages K/R 0.74, ADR 78.1 and a rating of 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 9 players. Averages 16.8 kills per match with 55% headshots. The strongest map is Mirage with a 73% win rate in 11 matches. In 68 of 168 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 123 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: June 2026 at 1.18. -Xluent loses the most ELO on Inferno (−28 ELO, win rate 33%). Things go best on Dust 2 (+135 ELO, win rate 63%). Match no. 2 of the day goes best: 67% win rate, +10 ELO. Got weaker: Headshots −3 pp, Win rate −9 pp, ELO −125. Unchanged in recent months: K/R at 0.73, Rating at 1.05, ADR at 77.3. Last 30 days: 22 matches, win rate 41%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.