-XAH
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Weakness40% of opening duels won and so well below the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 8.8% of rounds and so well below the average (13.3%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.95. Last 3 months: 0.57 (at the start 0.95). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.36. Last 3 months: 0.81 (at the start 1.36). Well below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 98.4. Last 3 months: 63.1 (at the start 98.4). Well below the average (80.4).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months: 47% (at the start 37%). Slightly below the average (49%).
Matches won (win rate)
Best month: July 2026 with 64%. Last 3 months: 43% (at the start 64%). Well below the average (49%).
Best month: August 2026 with 2,549. Last 3 months: 2,549 (at the start 2,353).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 82 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-XAH loses the most ELO on Dust 2: −39 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Cache
- Highest rating in a match: 2.63 · Mirage
- Most kills in a match: 38 · Anubis
Maps in detail
from the last 82 matchesCompared with players on the same level who have at least 15 matches on the map.
How -XAH plays
Across 82 matches -XAH averages K/R 0.77, ADR 81.4 and a rating of 1.10. Biggest strength: Utility hit rate at 40%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 40%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 40% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 40 of 82 matches the rating was 1.10 or higher (49%), in 36 it was below 0.90. In 40 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: July 2026 at 1.36. -XAH loses the most ELO on Dust 2 (−39 ELO, win rate 38%). Things go best in match 2 of the day (+54 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +54 ELO. Improved over the last three months: Headshots +10 pp, ELO +196. Got weaker: K/R −0.38, Rating −0.55, ADR −35.3, Win rate −21 pp. Last 30 days: 20 matches, win rate 40%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.