-WhiteWidow
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average28% of 1v1s won and so well below the average (39%).
Weapons and aim
Average49% headshots and so clearly above the average (45%).
Impact
Average2.4 MVPs per match and so clearly above the average (2.2).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.73 (at the start 0.75). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 1.02 (at the start 1.03). Just above the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 90.3. Last 3 months: 81.5 (at the start 81.2). Just above the average (79.3).
Share of headshot kills
Best month: August 2026 with 51%. Last 3 months: 49% (at the start 47%). Clearly above the average (45%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 52% (at the start 50%). Right on the average (52%).
Best month: October 2026 with 1,626. Last 3 months: 1,323 (at the start 1,262).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-WhiteWidow loses the most ELO in match 1 of the day: −50 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 33 · Dust 2
- Highest rating in a match: 2.73 · Mirage
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How -WhiteWidow plays
Across 122 matches -WhiteWidow averages K/R 0.74, ADR 81.4 and a rating of 1.03. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 6 players. Averages 16.0 kills per match with 49% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 48 of 122 matches the rating was 1.10 or higher (39%), in 48 it was below 0.90. In 81 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: July 2026 at 1.07. -WhiteWidow loses the most ELO in match 1 of the day (−50 ELO, win rate 44%). Things go best on Dust 2 (+123 ELO, win rate 56%). Match no. 2 of the day goes best: 64% win rate, +64 ELO. Improved over the last three months: Headshots +2 pp, ELO +61. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 81.5, Win rate at 52%. Last 30 days: 31 matches, win rate 52%, net ELO +62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.