-Webcam

Russia
On FACEIT since 2021 148 matches tracked 53 matches in 30 days
Last updated:

How does -Webcam play?

Rating 0.96 K/R 0.70 ADR 76.1 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 148 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 8% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 29%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (48%).

Headshot rate 38%−10 pp · Ø 48% better than 6%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 0.93−0.08 · Ø 1.01 better than 20%
Pistol kills per match 2.6
Knife kills 8 in 148 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (4.0%).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 47%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 59%
MVPs per match 2.3+0.1 · Ø 2.2 better than 57%
4Ks and aces 12x 4K, 3 aces in 53 matches

Utility and deaths

Weakness
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 18%
Deaths per round 75%+3 pp · Ø 72% better than 18%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, Rating +0.13, ADR +6.6, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −5 pp, ELO −274

Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Last 3 months: 0.76 (at the start 0.66). Slightly above the average (0.73).

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −22 ELO
24 matches · 50% win rate
In match 3 of the day −21 ELO
23 matches · 35% win rate
On Sundays +50 ELO, win rate 30%

-Webcam loses the most ELO on Ancient: −22 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 2.15 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
53% better than 60%
0.73 right on the average
79.0 better than 46%
1.02 better than 53%
54% of 212 duels better than 70%
60% of 20 situations better than 95%
Dust 232
56% better than 67%
0.69 better than 30%
74.2 better than 20%
0.94 better than 23%
46% of 154 duels better than 25%
20% of 10 situations better than 9%
Ancient24
50% right on the average
0.75 better than 65%
79.9 better than 54%
1.04 better than 64%
60% of 116 duels better than 92%
43% of 14 situations better than 66%
Nuke20
65% better than 80%
0.68 better than 18%
74.8 better than 21%
0.93 better than 13%
58% of 126 duels better than 79%
64% of 11 situations better than 92%
Anubis15
40% better than 19%
0.66 better than 18%
75.0 better than 25%
0.90 better than 13%
47% of 55 duels better than 27%
44% of 9 situations better than 67%
Cache8
25% -
0.55 -
64.7 -
0.76-
44% of 27 duels -
25% of 4 situations -
Inferno5
60% -
0.63 -
76.9 -
0.88-
47% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -Webcam plays

Across 148 matches -Webcam averages K/R 0.70, ADR 76.1 and a rating of 0.96. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 14.7 kills per match with 38% headshots. The strongest map is Nuke with a 65% win rate in 20 matches. In 35 of 148 matches the rating was 1.10 or higher (24%), in 74 it was below 0.90. In 53 matches with detailed stats: 12 4Ks and 3 aces. -Webcam loses the most ELO on Ancient (−22 ELO, win rate 50%). Things go best on Mirage (+48 ELO, win rate 53%). Match no. 2 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.10, Rating +0.13, ADR +6.6, Headshots +3 pp. Got weaker: Win rate −5 pp, ELO −274. Last 30 days: 53 matches, win rate 49%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.