-Suuplex

Denmark
On FACEIT since 2019 247 matches tracked 37 matches in 30 days
Last updated:

How does -Suuplex play?

Rating 1.04 (from 246 matches) K/R 0.75 ADR 80.4 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 246 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

37% of 1v1s won and so just below the average (39%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so right on the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 3.3
Knife kills 1 in 247 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.5%).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 65%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 32x 4K, 2 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 17%
Enemies flashed per round 0.18−0.14 · Ø 0.32 better than 17%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.10, ADR −4.0, Win rate −14 pp, ELO −192

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.74 (at the start 0.79). Right on the average (0.74).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −179 ELO
60 matches · 47% win rate
On Mirage −141 ELO
37 matches · 46% win rate
Between 0:00 and 6:00 +5 ELO, win rate 48%
On Tuesdays −71 ELO, win rate 35%

-Suuplex loses the most ELO in match 1 of the day: −179 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Highest rating in a match: 2.03 · Anubis
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient56
61% better than 75%
0.72 better than 35%
79.5 better than 36%
0.99 better than 30%
47% of 262 duels better than 25%
45% of 38 situations better than 69%
Dust 248
44% better than 22%
0.74 better than 44%
79.9 better than 42%
1.03 better than 41%
51% of 188 duels better than 46%
40% of 20 situations better than 54%
Anubis46
67% better than 88%
0.83 better than 83%
86.3 better than 74%
1.17 better than 84%
62% of 205 duels better than 92%
52% of 29 situations better than 82%
Mirage37
46% better than 25%
0.72 better than 35%
78.0 better than 31%
1.02 better than 41%
46% of 153 duels better than 19%
26% of 23 situations better than 18%
Nuke34
44% better than 16%
0.73 better than 37%
80.7 better than 44%
0.99 better than 30%
52% of 178 duels right on the average
38% of 13 situations right on the average
Cache14
36% -
0.80 -
80.1 -
1.08-
56% of 68 duels -
13% of 8 situations -
Inferno7
71% -
0.67 -
68.4 -
0.95-
52% of 29 duels -
33% of 3 situations -
Vertigo5
60% -
0.67 -
72.9 -
0.95-
35% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Suuplex plays

Across 247 matches -Suuplex averages K/R 0.75 and ADR 80.4; the rating across the 246 rated matches is 1.04. Most room to improve: Utility damage per round at 2.9, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Anubis with a 67% win rate in 46 matches. In 101 of 246 matches the rating was 1.10 or higher (41%), in 78 it was below 0.90. In 188 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: July 2026 at 1.13. -Suuplex loses the most ELO in match 1 of the day (−179 ELO, win rate 47%). Things go best on Anubis (+141 ELO, win rate 67%). Match no. 2 of the day goes best: 63% win rate, +59 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Rating −0.10, ADR −4.0, Win rate −14 pp, ELO −192. Last 30 days: 37 matches, win rate 46%, net ELO −119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.