-SuS
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).
Compared with 6,766 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average38% headshots and so well below the average (53%).
Impact
WeaknessExactly 2 kills in 11.8% of rounds and so clearly below the average (13.6%).
Utility and deaths
Strength41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.69 (at the start 0.70). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.03. Last 3 months unchanged at 0.99. Clearly below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 83.1. Last 3 months: 76.4 (at the start 77.8). Slightly below the average (81.2).
Share of headshot kills
Best month: July 2026 with 39%. Last 3 months unchanged at 38%. Well below the average (53%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 54% (at the start 49%). Slightly above the average (52%).
Best month: July 2026 with 3,173. Last 3 months: 2,845 (at the start 3,156).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 34%.
Patterns
From the last 131 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-SuS loses the most ELO on Dust 2: −29 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 35 · Nuke
- Highest rating in a match: 2.19 · Mirage
Maps in detail
from the last 131 matchesCompared with players on the same level who have at least 15 matches on the map.
How -SuS plays
Across 131 matches -SuS averages K/R 0.70, ADR 77.1 and a rating of 0.99. Biggest strength: Utility hit rate at 41%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 38% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 45 of 131 matches the rating was 1.10 or higher (34%), in 50 it was below 0.90. In 63 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: June 2026 at 1.03. -SuS loses the most ELO on Dust 2 (−29 ELO, win rate 48%). Things go best on Mirage (+85 ELO, win rate 44%). Match no. 1 of the day goes best: 69% win rate, +61 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: ELO −311. Unchanged in recent months: K/R at 0.69, Rating at 0.99, ADR at 76.4, Headshots at 38%. Last 30 days: 4 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.