-Str0ng

Ukraine
211 matches tracked 42 matches in 30 days
Last updated:

How does -Str0ng play?

Rating 0.94 (from 195 matches) K/R 0.67 ADR 76.2 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 195 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 30%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so right on the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 43%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.93−0.05 · Ø 0.98 better than 28%
Pistol kills per match 2.4
Knife kills 1 in 211 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 26%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 15x 4K, 2 aces in 139 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 6.4+2.3 · Ø 4.1 better than 91%
Enemies flashed per round 0.39+0.13 · Ø 0.26 better than 79%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.94, ADR at 76.7
▼ Got worse
Headshots −3 pp, Win rate −9 pp, ELO −106

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.68 (at the start 0.65). Slightly below the average (0.71).

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −130 ELO
20 matches · 40% win rate
On Dust 2 −117 ELO
65 matches · 54% win rate
In match 3 of the day −66 ELO
30 matches · 40% win rate

-Str0ng loses the most ELO on Nuke: −130 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Highest rating in a match: 1.93 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
54% better than 64%
0.67 better than 27%
75.6 better than 30%
0.96 better than 37%
49% of 236 duels better than 44%
35% of 46 situations better than 41%
Mirage43
40% better than 19%
0.63 better than 11%
71.6 better than 15%
0.88 better than 13%
44% of 140 duels better than 20%
47% of 19 situations better than 76%
Anubis34
53% right on the average
0.67 better than 24%
77.8 better than 44%
0.91 better than 20%
45% of 142 duels better than 20%
47% of 19 situations better than 74%
Ancient32
53% better than 61%
0.73 better than 54%
82.9 better than 68%
1.00 better than 55%
54% of 146 duels better than 72%
64% of 11 situations better than 96%
Nuke20
40% better than 14%
0.67 better than 16%
72.4 better than 12%
0.92 better than 19%
44% of 89 duels better than 15%
67% of 12 situations better than 95%
Inferno15
53% better than 59%
0.63 better than 15%
76.8 better than 38%
0.89 better than 18%
51% of 68 duels better than 54%
71% of 7 situations better than 98%

Compared with players on the same level who have at least 15 matches on the map.

How -Str0ng plays

Across 211 matches -Str0ng averages K/R 0.67 and ADR 76.2; the rating across the 195 rated matches is 0.94. Biggest strength: Utility damage per round at 6.4, better than 91% of level 7 players. Averages 14.6 kills per match with 45% headshots. The strongest map is Dust 2 with a 54% win rate in 65 matches. In 56 of 195 matches the rating was 1.10 or higher (29%), in 96 it was below 0.90. In 139 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 1.01. -Str0ng loses the most ELO on Nuke (−130 ELO, win rate 40%). Things go best on Ancient (+31 ELO, win rate 53%). From match no. 5 of the day on, things go best: 58% win rate, −61 ELO. Got weaker: Headshots −3 pp, Win rate −9 pp, ELO −106. Unchanged in recent months: K/R at 0.68, Rating at 0.94, ADR at 76.7. Last 30 days: 42 matches, win rate 38%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.