-Sol
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
Weakness34% of opening duels won and so well below the average (51%).
Clutch
Average36% of 1v2s won and so well above the average (21%).
Weapons and aim
Average47% headshots and so clearly below the average (51%).
Impact
WeaknessExactly 2 kills in 10.3% of rounds and so well below the average (13.3%).
Utility and deaths
Average0.43 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.66 (at the start 0.73). Clearly below the average (0.73).
Rating, 1.00 is an average match
Last 3 months: 0.97 (at the start 1.01). Clearly below the average (1.02).
Damage per round (ADR)
Last 3 months: 69.9 (at the start 77.9). Well below the average (80.0).
Share of headshot kills
Last 3 months: 43% (at the start 49%). Well below the average (51%).
Matches won (win rate)
Last 3 months: 47% (at the start 46%). Slightly below the average (49%).
Last 3 months: 2,517 (at the start 2,338).
Rounds with first kill
1v1 clutches won
Patterns
From the last 100 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Sol loses the most ELO on Mirage: −1 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.45 · Anubis
Maps in detail
from the last 100 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Sol plays
Across 100 matches -Sol averages K/R 0.71, ADR 75.3 and a rating of 1.00. Most room to improve: Opening duels won at 34%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 33 of 100 matches the rating was 1.10 or higher (33%), in 42 it was below 0.90. In 23 matches with detailed stats: 6 4Ks and 0 aces. -Sol loses the most ELO on Mirage (−1 ELO, win rate 46%). Improved over the last three months: ELO +179. Got weaker: K/R −0.07, ADR −8.0, Headshots −6 pp. Unchanged in recent months: Rating at 0.97, Win rate at 47%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.