-Smaka-

Russia
On FACEIT since 2020 125 matches tracked 65 matches in 30 days
ELO ▲ 158
2,335
30-day peak: 2,335
Rank EU
#89,681
Russia #25,189 in Russia
Last updated:

How does -Smaka- play?

Rating 0.94 K/R 0.69 ADR 74.1 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 35%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Weakness
Last one alive

16% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 16%−23 pp · Ø 39% better than 1%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 0.93−0.10 · Ø 1.03 better than 12%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 14x 4K, 0 aces in 108 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 1%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 17%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -Smaka- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.72
JunJulAugSepOct

Best month: October 2026 with 0.72.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −5 ELO
42 matches · 50% win rate
On Dust 2 −5 ELO
38 matches · 53% win rate
In match 3 of the day ±0 ELO
22 matches · 45% win rate

-Smaka- loses the most ELO on Mirage: −5 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 14 wins in a row · Mirage
  2. Most kills in a match: 28 · Mirage
  3. Highest rating in a match: 2.01 · Dust 2

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
50% better than 44%
0.64 better than 9%
70.2 better than 6%
0.86 better than 4%
45% of 181 duels better than 17%
19% of 16 situations better than 8%
Dust 238
53% better than 56%
0.73 better than 44%
76.9 better than 26%
0.99 better than 31%
53% of 153 duels better than 56%
20% of 15 situations better than 10%
Anubis18
56% better than 63%
0.73 better than 41%
77.5 better than 27%
1.01 better than 38%
51% of 73 duels better than 43%
17% of 12 situations better than 9%
Ancient17
59% better than 70%
0.69 better than 22%
72.8 better than 10%
0.96 better than 24%
55% of 84 duels better than 70%
25% of 4 situations better than 19%
Cache4
50% -
0.71 -
78.5 -
0.88-
50% of 18 duels -
-
Nuke4
100% -
0.70 -
75.1 -
0.96-
60% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Smaka- plays

Across 125 matches -Smaka- averages K/R 0.69, ADR 74.1 and a rating of 0.94. Most room to improve: Clutch 1v1 won at 16%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 52% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 36 of 125 matches the rating was 1.10 or higher (29%), in 61 it was below 0.90. In 108 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: June 2026 at 1.00. -Smaka- loses the most ELO on Mirage (−5 ELO, win rate 50%). Things go best in match 1 of the day (−5 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, −5 ELO. Last 30 days: 65 matches, win rate 55%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.