-ShuMaKheR

Georgia
252 matches tracked 27 matches in 30 days
Last updated:

How does -ShuMaKheR play?

Rating 0.92 K/R 0.68 ADR 77.0 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 252 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 31%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 46%−3 pp · Ø 49% better than 20%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 40%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (47%).

Headshot rate 37%−10 pp · Ø 47% better than 8%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 0.89−0.09 · Ø 0.98 better than 12%
Pistol kills per match 2.1
Knife kills 6 in 252 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so slightly below the average (12.9%).

2K rounds 12.0%−0.9 pp · Ø 12.9% better than 23%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 46%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 30x 4K, 3 aces in 231 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 51%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 33%
Deaths per round 76%+3 pp · Ø 73% better than 14%

Progress

One value per month, dashed line is the level 7 average
Whether -ShuMaKheR is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 246 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.65
JulAugSepOct

Best month: August 2026 with 0.69.

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −6 ELO
25 matches · 44% win rate
In match 3 of the day +26 ELO
31 matches · 42% win rate
On Sundays −34 ELO, win rate 35%

-ShuMaKheR loses the most ELO on Anubis: −6 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 290
49% better than 46%
0.69 better than 35%
78.8 better than 47%
0.92 better than 22%
43% of 488 duels better than 15%
36% of 36 situations better than 44%
Mirage68
51% better than 54%
0.73 better than 60%
78.8 better than 53%
1.00 better than 57%
50% of 382 duels right on the average
38% of 45 situations right on the average
Ancient33
52% better than 57%
0.66 better than 17%
74.4 better than 18%
0.89 better than 13%
46% of 174 duels better than 27%
43% of 14 situations better than 61%
Inferno28
36% better than 12%
0.65 better than 21%
76.5 better than 36%
0.86 better than 11%
45% of 172 duels better than 24%
33% of 6 situations better than 38%
Anubis25
44% better than 27%
0.60 better than 4%
74.5 better than 22%
0.82 better than 4%
41% of 181 duels better than 7%
10% of 10 situations better than 4%
Cache4
50% -
0.60 -
60.1 -
0.81-
40% of 25 duels -
67% of 3 situations -
Nuke3
33% -
0.61 -
62.6 -
0.75-
28% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -ShuMaKheR plays

Across 252 matches -ShuMaKheR averages K/R 0.68, ADR 77.0 and a rating of 0.92. Biggest strength: Rounds with first kill at 12%, better than 79% of level 7 players. Most room to improve: Headshot rate at 37%, better than only 8% of level 7 players. Averages 15.4 kills per match with 37% headshots. The strongest map is Ancient with a 52% win rate in 33 matches. In 67 of 252 matches the rating was 1.10 or higher (27%), in 129 it was below 0.90. In 231 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 0.93. -ShuMaKheR loses the most ELO on Anubis (−6 ELO, win rate 44%). Things go best in match 1 of the day (+200 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +200 ELO. Last 30 days: 27 matches, win rate 48%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.