-SayLuxe

Ukraine
On FACEIT since 2017 126 matches tracked
Last updated:

How does -SayLuxe play?

Rating 1.15 K/R 0.79 ADR 84.4 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 126 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
ClutcherEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Strength
Last one alive

3.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 3.4+1.7 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.23 K/D and so well above the average (1.03).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.23+0.20 · Ø 1.03 better than 91%
Pistol kills per match 3.0
Knife kills 1 in 126 matches

Impact

Average
Damage and big rounds

4.0 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 4.0+1.7 · Ø 2.3 better than 99%
4Ks and aces 31x 4K, 2 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 86%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -SayLuxe is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 125 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
24 matches · 38% win rate
Between 12:00 and 18:00 +96 ELO, win rate 42%
On Tuesdays +56 ELO, win rate 43%

-SayLuxe loses the most ELO in match 1 of the day: ±0 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Inferno
  2. Longest win streak: 12 wins in a row · Inferno
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
59% better than 76%
0.79 better than 69%
83.2 better than 60%
1.13 better than 76%
60% of 82 duels better than 90%
35% of 23 situations better than 41%
Anubis22
59% better than 70%
0.82 better than 80%
85.4 better than 70%
1.16 better than 82%
54% of 74 duels better than 63%
15% of 13 situations better than 7%
Ancient21
67% better than 91%
0.89 better than 91%
96.6 better than 93%
1.25 better than 92%
61% of 69 duels better than 90%
33% of 9 situations better than 38%
Inferno21
62% better than 72%
0.79 better than 65%
85.3 better than 65%
1.21 better than 85%
55% of 165 duels better than 57%
51% of 136 situations better than 78%
Dust 211
45% -
0.84 -
89.2 -
1.18-
49% of 43 duels -
0% of 2 situations -
Nuke7
14% -
0.83 -
88.1 -
1.17-
56% of 27 duels -
0% of 7 situations -
Aim_map_faceit3
0% -
0.51 -
57.4 -
0.80-
45% of 60 duels -
45% of 51 situations -
Aim_redline_faceit3
33% -
0.55 -
64.0 -
0.80-
46% of 52 duels -
32% of 47 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -SayLuxe plays

Across 126 matches -SayLuxe averages K/R 0.79, ADR 84.4 and a rating of 1.15. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Ancient with a 67% win rate in 21 matches. In 67 of 126 matches the rating was 1.10 or higher (53%), in 40 it was below 0.90. In 125 matches with detailed stats: 31 4Ks and 2 aces. -SayLuxe loses the most ELO in match 1 of the day (±0 ELO, win rate 38%). Things go best on Ancient (+54 ELO, win rate 67%). Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.