-Ruzgar

BW
On FACEIT since 2023 118 matches tracked 26 matches in 30 days
Last updated:

How does -Ruzgar play?

Rating 1.22 (from 83 matches) K/R 0.87 ADR 91.6 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 83 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 42% good 1.10 to 1.29 10% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

2,250-2,499 ELO

Compared with 2,020 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 57%+7 pp · Ø 50% better than 88%

Clutch

Average
Last one alive

34% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 13%
Clutch 1v2 won 34%+13 pp · Ø 21% better than 98%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.00).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.23+0.23 · Ø 1.00 better than 93%
Pistol kills per match 3.5
Knife kills 3 in 118 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.0%).

2K rounds 15.8%+2.7 pp · Ø 13.1% better than 92%
3K rounds 6.1%+2.1 pp · Ø 4.0% better than 97%
MVPs per match 2.9+0.6 · Ø 2.3 better than 94%
4Ks and aces 27x 4K, 3 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 12%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 40%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 22%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.10, Win rate +9 pp, ELO +214
= Stayed the same
ADR at 91.2
▼ Got worse
K/R −0.04, Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.90. Last 3 months: 0.86 (at the start 0.90). Well above the average (0.72).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
26 matches · 54% win rate
In match 2 of the day −24 ELO
24 matches · 46% win rate

-Ruzgar loses the most ELO on Dust 2: −49 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.27 · Ancient
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
58% better than 74%
0.86 better than 91%
89.5 better than 85%
1.15 better than 82%
58% of 291 duels better than 84%
41% of 22 situations better than 59%
Dust 226
54% better than 59%
0.96 better than 99%
99.0 better than 98%
1.41 better than 99%
56% of 212 duels better than 74%
23% of 13 situations better than 13%
Ancient14
43% -
0.93 -
91.7 -
1.29-
63% of 91 duels -
20% of 10 situations -
Anubis14
50% -
0.80 -
91.2 -
1.13-
53% of 85 duels -
0% of 4 situations -
Cache5
60% -
0.69 -
81.2 -
0.80-
36% of 22 duels -
0% of 1 situations -
Inferno5
40% -
0.92 -
97.3 -
1.31-
50% of 38 duels -
100% of 3 situations -
Nuke4
100% -
0.82 -
82.2 -
1.32-
58% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Ruzgar plays

Across 118 matches -Ruzgar averages K/R 0.87 and ADR 91.6; the rating across the 83 rated matches is 1.22. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 19.4 kills per match with 51% headshots. The strongest map is Mirage with a 58% win rate in 48 matches. In 47 of 83 matches the rating was 1.10 or higher (57%), in 17 it was below 0.90. In 75 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.26. -Ruzgar loses the most ELO on Dust 2 (−49 ELO, win rate 54%). Things go best on Mirage (+145 ELO, win rate 58%). Improved over the last three months: Rating +0.10, Win rate +9 pp, ELO +214. Got weaker: K/R −0.04, Headshots −4 pp. Unchanged in recent months: ADR at 91.2. Last 30 days: 26 matches, win rate 69%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.