-Rotin

Turkey
On FACEIT since 2022 78 matches tracked 46 matches in 30 days
Last updated:

How does -Rotin play?

Rating 1.32 K/R 0.92 ADR 95.7 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 78 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 40% good 1.10 to 1.29 23% normal 0.90 to 1.09 14% weak 0.75 to 0.89 6% very weak below 0.75 5%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
ClutcherAWPerMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.41 K/D and so well above the average (1.03).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 1.41+0.38 · Ø 1.03 better than 99%
Pistol kills per match 3.7
Knife kills 5 in 78 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 17.4%+4.0 pp · Ø 13.4% better than 99%
3K rounds 7.0%+2.9 pp · Ø 4.1% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 23x 4K, 1 ace in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -Rotin is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.97
JulAugSepOct

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −14 ELO
22 matches · 73% win rate

-Rotin loses the most ELO on Dust 2: −14 ELO, 73% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Cache
  2. Highest rating in a match: 2.32 · Cache
  3. Longest win streak: 14 wins in a row · Dust 2

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
85% better than 99%
0.97 better than 99%
100.0 better than 98%
1.44 better than 99%
59% of 82 duels better than 87%
33% of 30 situations better than 34%
Dust 222
73% better than 98%
0.87 better than 92%
92.4 better than 91%
1.22 better than 92%
46% of 107 duels better than 20%
38% of 16 situations better than 53%
Cache8
88% -
1.12 -
108.4 -
1.65-
59% of 34 duels -
67% of 9 situations -
Inferno5
40% -
0.83 -
94.1 -
1.14-
62% of 21 duels -
50% of 4 situations -
Vertigo5
80% -
0.89 -
95.0 -
1.26-
53% of 19 duels -
100% of 1 situations -
Anubis4
50% -
0.90 -
93.2 -
1.18-
53% of 15 duels -
60% of 5 situations -
Nuke4
50% -
0.86 -
88.5 -
1.24-
43% of 7 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Rotin plays

Across 78 matches -Rotin averages K/R 0.92, ADR 95.7 and a rating of 1.32. Biggest strength: Rating at 1.32, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 20.3 kills per match with 55% headshots. The strongest map is Mirage with a 85% win rate in 26 matches. In 58 of 78 matches the rating was 1.10 or higher (74%), in 9 it was below 0.90. In 76 matches with detailed stats: 23 4Ks and 1 ace. -Rotin loses the most ELO on Dust 2 (−14 ELO, win rate 73%). Things go best on Mirage (+19 ELO, win rate 85%). Last 30 days: 46 matches, win rate 67%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.