-RlVER
How does -RlVER play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (52%).
Clutch
Strength2.7 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.27 K/D and so well above the average (1.05).
Impact
StrengthExactly 3 kills in 6.2% of rounds and so well above the average (4.3%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.98. Last 3 months: 0.89 (at the start 0.83). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.43. Last 3 months: 1.26 (at the start 1.20). Well above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 96.5. Last 3 months: 93.1 (at the start 88.2). Well above the average (81.4).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 45% (at the start 49%). Well below the average (52%).
Matches won (win rate)
Best month: October 2026 with 69%. Last 3 months: 57% (at the start 54%). Well above the average (51%).
Best month: July 2026 with 2,955. Last 3 months: 2,541 (at the start 2,897).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-RlVER loses the most ELO on Mirage: −4 ELO, 54% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.49 · Dust 2
- Most kills in a match: 44 · Dust 2
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How -RlVER plays
Across 171 matches -RlVER averages K/R 0.86 and ADR 90.8; the rating across the 152 rated matches is 1.24. Biggest strength: 3K rounds at 6.2%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 18.6 kills per match with 47% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 99 of 152 matches the rating was 1.10 or higher (65%), in 29 it was below 0.90. In 91 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: October 2026 at 1.43. -RlVER loses the most ELO on Mirage (−4 ELO, win rate 54%). Things go best on Dust 2 (+36 ELO, win rate 59%). Match no. 2 of the day goes best: 61% win rate, −24 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, ADR +4.9, Win rate +3 pp. Got weaker: Headshots −4 pp, ELO −356. Last 30 days: 32 matches, win rate 72%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.