-Razv__
Name history of -Razv__
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.91 K/D and so slightly below the average (1.00).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.66). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.02. Last 3 months: 0.92 (at the start 0.95). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 75.2. Last 3 months: 73.7 (at the start 69.4). Clearly below the average (79.4).
Share of headshot kills
Best month: June 2026 with 49%. Last 3 months: 43% (at the start 45%). Slightly below the average (45%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 52% (at the start 44%). Just above the average (51%).
Best month: July 2026 with 1,325. Last 3 months: 1,281 (at the start 1,325).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 182 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Razv__ loses the most ELO on Anubis: −92 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.18 · Inferno
- Most kills in a match: 40 · Ancient
Maps in detail
from the last 182 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Razv__ plays
Across 182 matches -Razv__ averages K/R 0.67, ADR 73.0 and a rating of 0.93. Biggest strength: Utility hit rate at 39%, better than 77% of level 6 players. Most room to improve: Damage per round (ADR) at 73.0, better than only 18% of level 6 players. Averages 14.7 kills per match with 44% headshots. The strongest map is Inferno with a 56% win rate in 18 matches. In 58 of 182 matches the rating was 1.10 or higher (32%), in 91 it was below 0.90. In 150 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. -Razv__ loses the most ELO on Anubis (−92 ELO, win rate 55%). Things go best on Dust 2 (+54 ELO, win rate 49%). Match no. 3 of the day goes best: 67% win rate, +29 ELO. Improved over the last three months: ADR +4.3, Win rate +8 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.92, ELO at 1,281. Last 30 days: 41 matches, win rate 54%, net ELO −4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.