-Rays5
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average65% of opening duels won and so well above the average (52%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.37 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 17.1% of rounds and so well above the average (13.4%).
Utility and deaths
AverageDied in 64% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.99. Last 3 months: 0.90 (at the start 0.79). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.47. Last 3 months: 1.32 (at the start 1.14). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 98.9. Last 3 months: 93.8 (at the start 84.3). Well above the average (80.9).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 54% (at the start 56%). Clearly above the average (51%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 54% (at the start 47%). Slightly above the average (52%).
Best month: August 2026 with 2,813. Last 3 months: 2,758 (at the start 2,763).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 197 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Rays5 loses the most ELO in match 2 of the day: −128 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Nuke
- Highest rating in a match: 2.50 · Mirage
- Most kills in a match: 59 · Mirage
Maps in detail
from the last 197 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Rays5 plays
Across 197 matches -Rays5 averages K/R 0.87, ADR 91.0 and a rating of 1.27. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 19.7 kills per match with 55% headshots. The strongest map is Dust 2 with a 60% win rate in 52 matches. In 126 of 197 matches the rating was 1.10 or higher (64%), in 25 it was below 0.90. In 136 matches with detailed stats: 37 4Ks and 10 aces. Best month by rating: October 2026 at 1.47. -Rays5 loses the most ELO in match 2 of the day (−128 ELO, win rate 40%). Things go best from match 5 of the day (+101 ELO, win rate 61%). Match no. 3 of the day goes best: 71% win rate, −34 ELO. Improved over the last three months: K/R +0.11, Rating +0.18, ADR +9.5, Win rate +7 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: ELO at 2,758. Last 30 days: 52 matches, win rate 50%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.