-Raydn
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Average30% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average0.87 K/D and so clearly below the average (0.99).
Impact
Weakness2.0 MVPs per match and so clearly below the average (2.2).
Utility and deaths
AverageDied in 77% of rounds and so well above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.69 (at the start 0.62). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.94. Last 3 months: 0.94 (at the start 0.86). Clearly below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 80.6. Last 3 months: 78.6 (at the start 72.2). Just below the average (79.2).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 46% (at the start 42%). Just below the average (47%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 40% (at the start 57%). Well below the average (48%).
Best month: August 2026 with 2,416. Last 3 months: 1,920 (at the start 2,366).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 169 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Raydn loses the most ELO in match 3 of the day: −25 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Anubis
- Highest rating in a match: 1.70 · Anubis
- Longest win streak: 7 wins in a row · Cache
Maps in detail
from the last 169 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Raydn plays
Across 169 matches -Raydn averages K/R 0.67, ADR 76.3 and a rating of 0.91. Biggest strength: Utility damage per round at 5.1, better than 75% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 8 players. Averages 15.1 kills per match with 44% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 43 of 169 matches the rating was 1.10 or higher (25%), in 92 it was below 0.90. In 101 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: August 2026 at 0.94. -Raydn loses the most ELO in match 3 of the day (−25 ELO, win rate 40%). Things go best on Dust 2 (+53 ELO, win rate 47%). Match no. 1 of the day goes best: 53% win rate, +1 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +6.4, Headshots +4 pp. Got weaker: Win rate −17 pp, ELO −446. Last 30 days: 20 matches, win rate 45%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.