-R3B0RN-

Germany
On FACEIT since 2021 273 matches tracked 65 matches in 30 days
ELO ▲ 202
2,169
30-day peak: 2,184
Rank EU
#156,798
Germany #4,181 in Germany
Last updated:

How does -R3B0RN- play?

Rating 1.00 K/R 0.73 ADR 79.8 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 273 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.99−0.04 · Ø 1.03 better than 37%
Pistol kills per match 2.7
Knife kills 4 in 273 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 38x 4K, 1 ace in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 75%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 67%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +74
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 80.1, Win rate at 50%
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −125 ELO
68 matches · 35% win rate
On Ancient −54 ELO
55 matches · 47% win rate
On Sundays −64 ELO, win rate 24%

-R3B0RN- loses the most ELO in match 1 of the day: −125 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 1.90 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2
  5. Reached level 10 · Inferno

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
47% better than 34%
0.71 better than 35%
76.7 better than 30%
0.96 better than 27%
46% of 395 duels better than 23%
41% of 49 situations better than 59%
Ancient55
47% better than 35%
0.75 better than 53%
79.1 better than 40%
1.02 right on the average
54% of 209 duels better than 65%
40% of 47 situations better than 55%
Dust 255
55% better than 63%
0.77 better than 66%
84.6 better than 71%
1.06 better than 60%
51% of 251 duels right on the average
26% of 27 situations better than 21%
Inferno47
60% better than 72%
0.71 better than 32%
79.5 better than 41%
0.99 better than 28%
49% of 186 duels better than 31%
47% of 19 situations better than 72%
Anubis27
48% better than 42%
0.74 right on the average
81.3 better than 54%
1.02 better than 48%
54% of 121 duels better than 66%
35% of 17 situations better than 42%
Cache3
0% -
0.70 -
81.8 -
0.86-
25% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -R3B0RN- plays

Across 273 matches -R3B0RN- averages K/R 0.73, ADR 79.8 and a rating of 1.00. Biggest strength: Utility damage per round at 5.0, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 50% headshots. The strongest map is Inferno with a 60% win rate in 47 matches. In 98 of 273 matches the rating was 1.10 or higher (36%), in 102 it was below 0.90. In 210 matches with detailed stats: 38 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. -R3B0RN- loses the most ELO in match 1 of the day (−125 ELO, win rate 35%). Things go best on Inferno (+17 ELO, win rate 60%). Match no. 2 of the day goes best: 65% win rate, −72 ELO. Improved over the last three months: ELO +74. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 80.1, Win rate at 50%. Last 30 days: 65 matches, win rate 52%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.