-R3B0RN-
Name history of -R3B0RN-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -R3B0RN- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average0.99 K/D and so just below the average (1.03).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.07. Last 3 months: 1.02 (at the start 0.99). Just below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 82.2. Last 3 months: 80.1 (at the start 79.5). Just below the average (80.7).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 48% (at the start 53%). Just below the average (49%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 50% (at the start 51%). Right on the average (50%).
Best month: August 2026 with 2,314. Last 3 months: 2,169 (at the start 2,095).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 65%.
Patterns
From the last 273 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-R3B0RN- loses the most ELO in match 1 of the day: −125 ELO, 35% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Most kills in a match: 40 · Mirage
- Highest rating in a match: 1.90 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Reached level 10 · Inferno
Maps in detail
from the last 273 matchesCompared with players on the same level who have at least 15 matches on the map.
How -R3B0RN- plays
Across 273 matches -R3B0RN- averages K/R 0.73, ADR 79.8 and a rating of 1.00. Biggest strength: Utility damage per round at 5.0, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 50% headshots. The strongest map is Inferno with a 60% win rate in 47 matches. In 98 of 273 matches the rating was 1.10 or higher (36%), in 102 it was below 0.90. In 210 matches with detailed stats: 38 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. -R3B0RN- loses the most ELO in match 1 of the day (−125 ELO, win rate 35%). Things go best on Inferno (+17 ELO, win rate 60%). Match no. 2 of the day goes best: 65% win rate, −72 ELO. Improved over the last three months: ELO +74. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 80.1, Win rate at 50%. Last 30 days: 65 matches, win rate 52%, net ELO +16.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.