-PreciZzo-

Czech Republic
On FACEIT since 2020 267 matches tracked 68 matches in 30 days
ELO ▼ 50
2,114
30-day peak: 2,164
Rank EU
#174,175
Czech Republic #1,447 in Czech Republic
Last updated:

How does -PreciZzo- play?

Rating 0.95 K/R 0.66 ADR 74.7 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 267 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 2.3
Knife kills 1 in 267 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 10%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 23x 4K, 1 ace in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.54+0.25 · Ø 0.29 better than 95%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, Rating at 0.97, ADR at 74.8, Headshots at 47%, Win rate at 50%, ELO at 2,098
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.67 (at the start 0.64). Clearly below the average (0.74).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −84 ELO
41 matches · 37% win rate
On Dust 2 −47 ELO
29 matches · 38% win rate
Between 12:00 and 18:00 −81 ELO, win rate 36%
On Tuesdays −39 ELO, win rate 40%

-PreciZzo- loses the most ELO in match 3 of the day: −84 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 1.90 · Mirage
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
57% better than 72%
0.66 better than 15%
74.8 better than 21%
0.97 better than 30%
56% of 319 duels better than 76%
40% of 67 situations better than 57%
Anubis47
57% better than 70%
0.72 better than 41%
78.0 better than 37%
1.07 better than 65%
50% of 165 duels better than 41%
43% of 35 situations better than 63%
Ancient43
42% better than 20%
0.64 better than 9%
73.8 better than 13%
0.89 better than 11%
51% of 172 duels right on the average
42% of 24 situations better than 62%
Inferno39
51% better than 41%
0.70 better than 24%
76.9 better than 23%
1.02 better than 35%
51% of 210 duels better than 35%
45% of 20 situations better than 65%
Dust 229
38% better than 10%
0.58 better than 2%
69.9 better than 6%
0.80 better than 2%
38% of 125 duels better than 3%
13% of 15 situations better than 4%
Cache13
38% -
0.61 -
72.5 -
0.83-
63% of 54 duels -
67% of 6 situations -
Nuke8
25% -
0.59 -
68.9 -
0.79-
50% of 40 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -PreciZzo- plays

Across 267 matches -PreciZzo- averages K/R 0.66, ADR 74.7 and a rating of 0.95. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 74.7, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 47% headshots. The strongest map is Mirage with a 57% win rate in 88 matches. In 83 of 267 matches the rating was 1.10 or higher (31%), in 120 it was below 0.90. In 187 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: August 2026 at 0.98. -PreciZzo- loses the most ELO in match 3 of the day (−84 ELO, win rate 37%). Things go best on Mirage (+105 ELO, win rate 57%). From match no. 5 of the day on, things go best: 55% win rate, +28 ELO. Unchanged in recent months: K/R at 0.67, Rating at 0.97, ADR at 74.8, Headshots at 47%, Win rate at 50%, ELO at 2,098. Last 30 days: 68 matches, win rate 49%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.