-Pointless--
How does -Pointless-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average57% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.71 (at the start 0.83). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 0.96 (at the start 1.11). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 92.6. Last 3 months: 78.8 (at the start 92.6). Just below the average (80.8).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 56% (at the start 58%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 50% (at the start 63%). Right on the average (50%).
Best month: September 2026 with 2,633. Last 3 months: 2,494 (at the start 2,487).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 169 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Pointless-- loses the most ELO on Dust 2: −123 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Anubis
- Highest rating in a match: 2.26 · Dust 2
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 169 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Pointless-- plays
Across 169 matches -Pointless-- averages K/R 0.73 and ADR 81.4; the rating across the 168 rated matches is 0.99. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 57% headshots. The strongest map is Ancient with a 61% win rate in 28 matches. In 50 of 168 matches the rating was 1.10 or higher (30%), in 71 it was below 0.90. In 119 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: July 2026 at 1.11. -Pointless-- loses the most ELO on Dust 2 (−123 ELO, win rate 41%). Things go best in match 2 of the day (+30 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +30 ELO. Got weaker: K/R −0.12, Rating −0.15, ADR −13.8, Headshots −2 pp, Win rate −13 pp. Unchanged in recent months: ELO at 2,494.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.